#ifndef MEDIAHOLDER_H
#define MEDIAHOLDER_H

#include <map>

#include "bga/system/Loader.h"
#include "bga/system/Scoped_Ptr.h"

/*!
 * \namespace bga
 *
 */
namespace bga
{

template< typename T >
class MediaHolder
{
    protected:
        std::map< const std::string, Scoped_Ptr< Loader< T > > > listOfLoaders;

};

}


#endif // MEDIAHOLDER_H

